Archive

Escape Code

The main thing about the Cold War, amongst all the paranoia and the uncertainty and the information currency was just how many situations were just full of the misinformed stumbling backwards over one another. The true story of this era…
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Good Cop, Bear Cop

In this town, there are two types of cops; crooked cops, or bears. And bears aren’t allowed to be cops. GOOD COP, BEAR COP, is a hidden-identity social deduction game where each player is a cop trying to do their…
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Jiāngjú

Jiangjú is a game of the standoff that comes at the end of a long story of high tension, betrayal, and violent crime, modelled after Hong Kong cinema of the 90s. The word translates in English, roughly, to Impasse. In Jiangjú,…
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Simon’s Schism

We all know Simon. Simon says things, and you do them. Simon says to put hands on head, and we do. Simon says to jump in the air, and we do. Simon says inform on your parents and we do. Simon says elect a one world government and what could we do to stop ourselves? But that was then. This is now.

The Botch is Back

“You’d think on a single ferry there’s only room for so many crooks to be running the business.” In The Botch Is Back, we return to the chaotic bluffing-lying-hurting playstyle of The Botch, but with a Canadian flair. The ferry…
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The Botch

In The Botch, a motley collection of criminals are picking through the wreckage of a massive heist gone massively cock-eyed. There’s a fortune’s worth of diamonds flying around between the hands of even the small-timer crooks scudding around the Boss’ empire, and she’s not happy.